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4 Times Video Game Publishers Acted Stupidly Shady

No Man’s Sky Made Up An Entire Multiplayer Mode

You know what’s larger than No Man’s Sky’s incredible procedurally generated universe? The incredibly made-up multiplayer they had at launch.

Originally, Sony and Hello Games promoted No Man’s Sky as the next big thing. To their credit, boy, did it really look great, but it came out in a pretty rough shape. Maybe the game’s intended scope was just too hard to pull off, and that we can forgive. What we can’t forgive, however, are the bonkers lies the devs fed everyone for a long while. Hello Games touted the game as being a multiplayer experience from the get-go, which was a lie. One so dumb, in fact, you could ask why they ever thought they’d get away with something so easily disprovable. 

Well, the thing is, No Man’s Sky’s so large that lead dev Sean Murray himself comfortably claimed it was just highly unlikely players would ever meet. And … he was right, actually. No Man’s Sky does feature an unbelievably large sandbox to play in, so the math was on the side of the lie. Unfortunately for them, however, just a mere hours after the release of the game, two streamers managed to reach the exact same spot on the same planet without finding any sign of the other, thus proving that the devs not merely lied big time but also turned science into their accomplice. 

They then put a Band-Aid on the whole situation in the form of a literal “single-player-only” Band-Aid:


4 Times Video Game Publishers Acted Stupidly Shady
Source: Pinoy Daily News

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