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5 Crazy Overlooked Things In Video Game Worlds

Minecraft Sneakily Encourages Players To Become Columbus

Most Minecraft players approach the game like any real-world construction worker would: they dig until they get enough construction materials, then build stuff until they’re able to murder a dragon. It’s probably not as streamlined as that, but that’s the gist of it. Oh, you want to make it easier? Okay. The most practical way to succeed in Minecraft is to build a boat and take it to the sea until you find a village. Upon arrival, you should find one or various natives, then “convince” them to enter your boat and come to your base where they’ll be “integrated” in your “society.”

Sure, it never looks that obvious in the game, and it might take a while to notice, but at some point, players will come to the conclusion that they’re not playing Minecraft; they’re playing Colonialism. We just don’t know whether that was intentional or not. Let’s check with the creator of the game:

It might look like a dumb hypothesis, but one that academics and even YouTubers have looked into, and both came to the same conclusion.

You Can’t Finish GTA V Without Killing Like Half The City

One of the supposedly more humanizing changes that came with the Grand Theft Auto series’ jump to 3-D is that it stopped awarding points for killing civilians. From GTA 3 onwards, murdering civilians only earned players money. That’s better, as the previous games garnered criticism for being mass-murder simulators, now they are just regular capitalism simulators. Grand Theft Auto V, however, gets bloody, even if you don’t care about “the economy.” While even games like Postal 2 can be beaten without killing anyone, GTA V forces players to become mass murderers not just if they want a high score but to straight-up finish the game.

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